# Configuration | Sentry for Unreal Engine

* #### [Options](https://docs.sentry.io/platforms/unreal/configuration/options.md)

  Learn more about how the SDK can be configured via options. These are being passed to the init function and therefore set when the SDK is first initialized.

* #### [Crash Reporter Client](https://docs.sentry.io/platforms/unreal/configuration/setup-crashreporter.md)

  Learn about Sentry's Unreal Engine integration with Crash Reporter Client.

* #### [Debug Symbols Uploading](https://docs.sentry.io/platforms/unreal/configuration/debug-symbols.md)

  Learn how the Unreal Engine SDK handles debug symbols upload.

* #### [Environments](https://docs.sentry.io/platforms/unreal/configuration/environments.md)

  Learn how to configure your SDK to tell Sentry about your environments.

* #### [Releases & Health](https://docs.sentry.io/platforms/unreal/configuration/releases.md)

  Learn how to configure your SDK to tell Sentry about your releases.

* #### [Sampling](https://docs.sentry.io/platforms/unreal/configuration/sampling.md)

  Learn how to configure the volume of error and transaction events sent to Sentry.

* #### [Filtering](https://docs.sentry.io/platforms/unreal/configuration/filtering.md)

  Learn more about how to configure your SDK to filter events reported to Sentry.

## Pages in this section

- [Options](https://docs.sentry.io/platforms/unreal/configuration/options.md)
- [Environments](https://docs.sentry.io/platforms/unreal/configuration/environments.md)
- [Releases & Health](https://docs.sentry.io/platforms/unreal/configuration/releases.md)
- [Sampling](https://docs.sentry.io/platforms/unreal/configuration/sampling.md)
- [Filtering](https://docs.sentry.io/platforms/unreal/configuration/filtering.md)
- [Crash Reporter Client](https://docs.sentry.io/platforms/unreal/configuration/setup-crashreporter.md)
- [Debug Symbols Uploading](https://docs.sentry.io/platforms/unreal/configuration/debug-symbols.md)
